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Wolf O'Donnell
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Updated - February 08, 2008
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Wolf O'Donnell is the commander of the mercenary fleet of star ships, Star Wolf. He is Fox McCloud's rival as his entire team is to Star Fox.
His team consists of the chameleon Leon Powalski and the panther Panther Caroso. Ex-members include the demented pig, Pigma Dengar and Andross's nephew, Andrew Oikonny. A special ending in Star Fox Command suggests that Krystal and ROB 64, Star Fox team members, leave their old team to join Star Wolf.
Originally in Star Fox 64, Star Wolf was hired by Star Fox's old arch-nemesis Andross to take out the Star Fox team. They, obviously, had failed.
In Star Fox: Assault, Star Wolf helps Star Fox defeat the aparoids once and for all. The reason, he claimed, was so he could kill Fox himself.
In his most recent appearance in Star Fox Command, Wolf stated that he was starting to respect Fox, surprisingly enough.
Works:
Star Fox 64 (Nintendo 64)
Star Fox: Assault (GameCube)
Star Fox Command (DS)
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General Information
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Origin:
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Star Fox 64 |
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Release Date:
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April 27, 1997 |
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Home Stage 1:
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Sargasso Hideout |
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Home Stage 2:
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Corneria City |
Taunt Up:
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Wolf chuckles with both of his hands on his waist. |
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Weight:
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3/5 |
Taunt Down:
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Wolf fixes his eye piece. |
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Size:
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4/5 |
Taunt Left:
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Wolf says "I'll take care of everything." |
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Power:
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4/5 |
Taunt Right:
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Wolf says "I'll take care of everything." |
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Jump:
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5/5 |
Entrance:
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Wolf flies in on a Wolfen. |
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Speed:
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3/5 |
Kirby Hat:
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Kirby gains Wolf's eye piece and ears. |
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Moveset
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Button Configuration
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Name of Attack
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Attack Details
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Standard Special:
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Throwing Bomb (1%-12%) |
Wolf takes out a standard gold and blue throwing bomb common in the game Star Fox: Assault. How far he throws it and how much damage the bomb deals depends on how lightly or hardly the player presses the special attack button. A light throw will deal only 1-4% damage while a normal throw will deal around 5-8% damage and a long throw will deal 9-12% damage. The bomb will explode dealing 3-5% damage if in Wolf's possession too long. |
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Side Special:
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Homing Remote (10%-15%) |
Wolf takes out a homing missile launcher and shoots a missile out of it. You can control the path of the missile. If it hits anybody, including Wolf, it will cause a semi-large explosion dealing 10-15% damage. It will detonate within 10 seconds if nobody is hit by it in time. This attack also has several non-flinching frames so Wolf can carry it off without being too bothered. |
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Up Special:
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Booster Pack (6%-8%) |
Wolf uses a booster pack to fly in the air for up to 10 seconds. The player can control Wolf's air movement as well, as opposed to must Up Specials where the character just moves upward a few feet and then comes flying back down. Anyone hit by Wolf while he is flying will gain 6-8% damage. |
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Down Special:
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Land Mine (10%-13%) |
Wolf plants a land mine a few inches from where he is standing. It will automatically activate and glow red seconds after it was planted. The mine will explode either when someone walks in front of it or when 12 seconds are up. The explosion deals 10-13% damage to anyone near it, including Wolf. |
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Final Smash
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Wolfen (25%-75%) |
Wolf jumps into a Wolfen and is free to fly for a set amount of time. Pressing the standard attack button would result in a laser shot dealing 25-35% damage. Pressing the special attack button would result in shooting a huge smart bomb down onto the stage dealing 60-75% damage. A huge smart bomb can only be shot out once, however. |
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Submitted By: Jonno
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