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Ste-Casse King
Submitted by: akakievich
September 7, 2012
 
Ste-Casse King is a walkman based Akuma Chojin and a servant of Buffaloman. When Kinnikuman began fighting the 7 Akuma, Ste-Casse King was the first up. With a collection of Chojin tapes, the walkman Chojin was given a tremendous advantage over the hero. That all changed when Ste-Casse used an outdated Kinnikuman tape and the walkman robot lost the match. 7 years after, Ste-Casse went to fight Turboman using Mammothman, Neptuneman and Kinnikuman Zebra tapes. He was close to winning the match, when Turboman made him lose control and finished him with the Complete Sting. It is not known whether Ste-Casse King is dead or alive.

He has appeared in Kinnikuman Muscle Grand Prix as an unlockable character and one of the antagonist Chojin of the 7 Akuma Chojin arc.
 
      WORKS:
Kinnikuman Muscle Grand Prix (Arcade) - March 15, 2006
Kinnikuman Muscle Grand Prix 2 (Arcade) - June 21, 2007




General Information
Offense   3 / 10 Origin   Kinnikuman Muscle Grand Prix
Defense   5 / 10 Release Date   March 15, 2006
Projectile   7 / 10 Home Stage   Colosseo Ring
Height   5 / 10 Voice Actor/Actress   Issei Futamata (Japanese) / David Lodge (English)
Weight   7.5 / 10  
Speed   8.5 / 10 Taunt Up   Cleans his tape player and says "When we're done, you'll be using me for music playing."
Attack Speed   6 / 10 Taunt Down   Does some disco moves saying "I'm a lean mean funky machine!"
Recovery   5 / 10 Taunt Side   Stretches his body with his hands together.
Throwing   6 / 10 Entrance   A CD case opens revealing Ste-Casse King who walks out and says "Time to rock and ruin!"
Final Smash   8 / 10 Platform   A CD player-like platform is seen when Ste-Casse makes his reappearance.
Overall   6.1 / 10 Kirby Hat   Kirby gets earphones and Ste-Casse King's center.
Special Traits

    Ste-Casse mainly uses gymnastic-like abilities considering he's a walkman Chojin.
    When he fights unarmed characters or four-legged characters using the Chojin Encyclopedia, he won't go to their stance, but when fighting armed fighters, he gains a replica of their weapons.
   
Basic Moveset
Attack Name Damage Short Description
Combo (1st)   Slap 3%   Ste-Casse King slaps his opponent with his right hand.
Combo (2nd)   Gut Punch 4%   Ste-Casse thrusts his left hand into his opponent's gut.
Combo (3rd)   Lift Uppercut 4%   Ste-Casse gracefully swings his left arm to hit his opponent under his/her chin.
Combo (Rapid)   N/A 0%   N/A
Dash Attack   Scissor Clap 7%   Ste-Casse lunges with his arms away and slams them together, sending his prey flying.
Side Tilt   Arm Extend 8%   Ste-Casse extends his arms to punch his target.
Up Tilt   Double Lift Up 7%   Ste-Casse lifts both of his legs knocking his opponents into the air, before bringing his legs back down.
Down Tilt   Arm Split 9%   Ste-Casse extends his arms to both his sides.
Side Smash   Spin Shock 8% - 13%   Ste-Case briefly crouches while twirling and raises his right arm with it giving off electricity to shock his opponent.
Up Smash   Finger Raise 7% - 11%   Ste-Casse stands straight with his left index finger pointing downward then raises it diagonally, knocking enemies into the air.
Down Smash   Spin Kick 5% - 12%   Ste-Casse bends his knees then spins with his legs on the ground.
Neutral Aerial   Dunk 6%   Ste-Casse puts his hands together and raises them behind him then slams them downward.
Forward Aerial   Cartwheel Flight 10%   Ste-Casse does a cartwheel that brings him 1 Peach forward.
Backward Aerial   Turnabout Raise 8% - 11%   Ste-Casse turns around and kicks up.
Upward Aerial   Jump Up 5%   Ste-Casse raises his head upwards hard enough to send away anyone trying to attack him from above.
Downward Aerial   Twirl Drill 7% - 9%   Ste-Casse flies down while spinning his legs.
Grab Tactic   Disco Grab 0%   Ste-Casse lunges forward to catch his prey.
Pummel   Elbow Face Rub 3%   Ste-Casse swipes his left elbow across his opponent's face hard hitting him 2 times.
Forward Throw   Dunking Toss 8%   Ste-Casse slams his opponent behind him then he throws them forward.
Backward Throw   Jazz Suplex 3% - 9%   Ste-Casse first punches his opponent in the spine with 3% then brings his opponent under him, before doing the usual German Suplex.
Upward Throw   Radio Shock 6%   Ste-Casse kicks his left leg on the opponent's head, then raises his right heel, kicking the opponent off into the air.
Downward Throw   Mumbo Jumbo 10%   Ste-Casse holds his opponent while he rolls in midair then slams him/her into the ground.
Special Moves
Attack Name Damage Details
Standard Special   Fur Elise 7%   Ste-Casse King covers himself for .20 seconds then opens himself up shooting a music note his size forward. As it flies forward, the note will be using a bit of Beethoven's Fur Elise. If the music note connects, it will cause the opponent to clutch his/her ears in pain for 2 seconds. The note itself does 7% of damage to enemies. Ste-Casse's music note will travel forward for 3 Donkey Kongs before disappearing. If a second music note hits while the opponent is in pain, he/she will be knocked away.
Side Special   Taperang 6% - 11%   Ste-Casse King puts his left hand to his right side for a bit then he throws a video tape out like he's using Link's Boomerang. The tape will spin forward for 2 Ikes at top speed before it goes back to the Walkman Chojin. If the tape does it an opponent, it will cause the opponent to flinch with 6% of damage. However, you can also charge up Ste-Casse's tape throw so he can fling it forward for 1 extra Ike outward, cause the opponent to take 11% of damage and be off balance when it hits.
Up Special   Disco Spin 2% - 5%   Ste-Casse King moves his arms to his left side then begins to spin around while he floats upwards. It is like Link's spinning slash, except Ste-Casse King immediately leaves the ground while spinning around, yet you cannot control the movement of his spin until after the attack. If the opponent is too close to the walkman Chojin while he is spinning, Ste-Casse will take his opponent up with him doing 4 hits with 2% each, and the 5th hit ending with 5%. Once the spin is done, Ste-Casse does a cheerleader jump pose before dropping. He flies up for 4 Mr. Resettis.
Down Special   Chojin Encyclopedia 0%   Ste-Casse King takes out a tape and quickly puts it in his tape player. After doing so, he will briefly glow and be able to use the special moves of his opponent. All that is except the final smash. Ste-Casse cannot use this move again until 13 seconds have passed. When that happens, he will have to eject the tape.
Final Smash   Devil's Symphony 30%   Ste-Casse King jumps forward suspiciously. If he reaches his opponent, he latches his legs onto the target's leg and says "You're mine!" Ste-Casse then puts a tape in his player center and presses the play button. When his music is playing, you can hear Beethoven's Symphony while Ste-Casse is on the helpless opponent. If Buffaloman is one his team during multiplayer, he will order Ste-Casse to turn the volume up. After 10 seconds, the opponent is blasted away with 30% of damage to his/her brain while Ste-Casse says "I'm gonna get an Oscar for this!"
Theme Music
Song Title   Maruhi Casetto Dai Henshin
From   Kinnikuman Muscle Grand Prix
Composer(s)   Hiroaki Ashizawa
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