Master Hand
Updated - February 20, 2011

Master Hand is a boss from the Super Smash Bros series. He is the creator of the World of Trophies, and fights anyone who manages to get to him at Final Destination. In The Subspace Emissary, he is a pawn in Tabuu's scheme to take over The World of Trophies, and in an effort to stop Tabuu, he is either knocked unconscious, or killed, although it's more likely that he was only knocked unconscious. He is the final boss on all of the Super Smash Bros games.

    Works:
Super Smash Bros. (Nintendo 64)
Super Smash Bros. Melee (Nintendo GameCube)
Super Smash Bros. Brawl (Nintendo Wii)
General Information
Origin: Super Smash Bros. Health: 200HP (Easy)
250HP (Medium)
300HP (Hard)
350HP (Very Hard)
400HP (Intense)
Release Date: Jaunary 21, 1999
Fight Details
Master Hand will stay on the right side of the screen when he's not attacking. When he's done with an attack, he will go back to his position on the right side of the screen.
Attacks
Attack #1: Punch
(Easy-Intense)
Master Hand floats above the character, following him/her if he/she moves. After about 3 seconds, Master Hand attempts to land on the character, dealing 10%-20% damage and heavy knockback if he/she is hit.
Attack #2: Sweep
(Easy-Intense)
Master Hand goes to the right edge of the screen, and creates a sweeping motion with his fingers as he goes to the left side of the screen, dealing about 5% damage per sweep and low knockback to anyone hit. After reaching the left end of the stage, Master Hand goes back to the right side of the screen. This attack is easy to get caught in if you're not careful.
Attack #3: Lasers
(Easy-Intense)
Master Hand shoots 5 lasers, one out of each of his fingers, at the part of the stage in front of him. The lasers go back and forth across the right side of the stage, dealing about 10% damage and low knockback to anyone hit by any of the endpoints of the lasers. The endpoints are the only parts of the lasers that do damage, however.
Attack #4: Grab
(Easy-Intense)
Master Hand tries to grab the character. If he misses, nothing happens, but if he grabs the character, Master Hand attempts to crush him/her, causing about 10% damage total. It is possible to escape through button mashing, but if the character doesn't escape after Master Hand crushes the character about 5 times, Master Hand throws him/her, dealing 20% damage and high knockback.
Attack #5: Drill
(Easy-Intense)
Master Hand begins to move around like a drill, then flies up into the air and tries to crash down on the character, dealing 5%-10% damage per hit, with the total amount of times the character could be hit being about 5. It is extremely hard to dodge this attack.
Submitted By: The Brawlinator