 |
|
|
|
|
|
Metagross
|
|
Updated - February 20, 2011
|
|
Metagross has the appearance of a tremendous, quadrupedal tank-like Pokémon. Its turquoise-colored, discus-shaped main body appears to be its head, as it lies at the center point where its legs branch out to give the impression of a mechanized arachnid. Each leg could be viewed as the body of a former Beldum, and its head/body as the four collective heads of Beldum used to fuse into it. Metagross has a metallic cross adorning its face diagonally between its two red eyes, often viewed as the letter "X" by onlookers, and this cross-shape is arranged to resemble both metallic "eyebrows" and a metallic "mustache." This is said to represent Metagross's wise, computative nature.
In the same way that its pre-evolved form Metang is comprised by two Beldum, a still more basic evolution stage, so is Metagross formed by the joining of two Metang. This essentially means that four Beldum make up a Metagross (this could be compared to Magneton or Magnezone, both of which are comprised of 3 Magnemite). However, four Beldum come nowhere near to the size of a Metagross.
Works:
Pokémon Ruby and Sapphire (Game Boy Advance)
Pokémon Diamond and Pearl (Nintendo DS)
Pokémon Black and White (Nintendo DS)
|
|
General Information
|
|
Origin:
|
Pokémon Ruby and Sapphire |
Health:
|
300HP (Easy-Medium) 375HP (Hard) 450HP (Very Hard) 600HP (Intense) |
|
Release Date:
|
November 21, 2002 |
|
Fight Details
|
Metagross is a very slow, heavy moving Pokémon. Player(s) can practically stay safe by continuously, but cautiously, moving around it. If the player(s) spends more time on one side of the stage, Metagross will begin moving towards that side. Metagross cannot jump, but on Very Hard or Intense difficulty, Metagross can hover across the stage using its Magnet Rise attack to move about faster.
|
|
Attacks
|
|
Attack #1:
|
Bullet Punch (Easy-Intense) |
Metagross cocks his foreleg back before jabbing across the stage repeatedly, causing damage to its target(s) as it goes. A single strike from this attack can cause up to 5% damage on easier difficulties and up to 8% damage on harder ones. Metagross will need to recuperate briefly after the attack has finished.
|
|
Attack #2:
|
Confusion (Easy-Intense) |
Confusion affects the entire stage but does not cause any damage or knockback. Instead, this attack simply reverses the player(s)'s left and right controls for 10 seconds.
|
|
Attack #3:
|
Meteor Mash (Medium-Intense) |
Metagross calls down a meteor to either side of him which travel diagonally from a centerpoint above him. These meteors cause significant knockback along with 15%-20% damage on all difficulties except Intense, there, they'll cause 50% damage a piece. The meteors will soon dissintagrate after impact with the stage's ground.
|
|
Attack #4:
|
Psychic (Very Hard-Intense) |
Metagross sends out a force field area of psychic energy about the same size as Gardevoir's barrier in Super Smash Bros. Brawl, this area however steadily causes heavy damage to player(s) in it. 10%-14% damage each half second tick. After 5 seconds, the Psychic will vanish and Metagross will resume its usual movements.
|
|
Attack #5:
|
|
|
|
Submitted By: DK3
|
|
|
|
|
|
|
|
|